Age/Gender: 20, Male
Location: Wolverhampton, UK
Job: Flash and Web Design
Newgrounds Stats
Whistle Status: Bronze
Exp. Points: 11,060 / 11,370
Exp. Rank #: 722
Voting Pow.: 7.35 votes
BBS Posts: 77 (0.06 per day)
Flash Reviews: 331
Music Reviews: 1
Trophies: 5
Stickers: 0
All Flash Reviews
331 Reviews | 104 w/ Responses
You'll be lucky if this survives, and I'd put a lot of the blame on your preloader. Too bad I can't post links, but you need to go find out how to get it starting straight away (to do with linkages).
The game itself was fairly straight-forwards, the animated pieces put it above most scene makers. Not the most interesting of things to play but I guess some 'less abled' people could enjoy it.
Author's Response:
im so lucky
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This needs *a lot* of work but I liked what was here. The colour selector is good, and the graphics were simple but clean and colourful. It controlled quite well. Here are some suggestions:
-More customization other than colour
-In-game SFX
-About 5 courses, and they should be separate (ie you shouldn't have to play them all until you return to the control panel)
-More interest to the courses- trees and the like.
-Also add obstacles such as oil spillages.
-Winning a course should earn you points for upgrading the car. If I made this I'd have it so each course has bronze/silver/gold times to beat. At first you can only just get the bronzes, but after building up you can get the golds, and when you vget all the golds you get a congratulations screen.
-Better turning at 0...first time I played I put it all on acceleration and had to restart because I could hardly turn at all.
Well that's all I've got, hope you can use some of those. Good luck for future efforts :)
Author's Response:
Ma favourite review so far thanks for the great ideas... i think it will be a while before i finish the next version but it currently has a choice of 3 cars, more colours and tracks... so when i am down i will post it
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Everyone who thinks this isnt funy needs to lighten up.
It's hilarious. I especially liked the one with the eyes. But they were all good. And the animation/drawing was fine.
Ignore what other people say, this stuff is good, keep submitting it
Author's Response:
Thanks. I'm planning on making a couple of these collections, and I'm definatly going to add sound.
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I rated that as a movie..hence I rated it high. The graphics were excellent, some good effects and decent sound.
As a game it sucked though. You need way more moves, an AI controlled enemy... just for starters...seriously, that was pathetic. As a game. It was a good submission.
Author's Response:
thanx for the encouragement >=(
im working on turning it into more of a game.
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The controls were good, and I really liked the tyre marks. But other than that the game needed a lot more. The courses were extremely dull, Add more than just green ground/grey walls. I think you'd be better off having a 'beat the best times' system than this 'get as many laps as possible'. Maybe put in some hazards too like oil or glue. And speed ups. It could be good, just needs a bit more work.
Author's Response:
Good ideas. I'm making a sequel to this, so I'll be sure to include those.
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If your going to remake this game for the millionth time on NG then you should put in something to make it stand out. The most recent succesful version had a paddle that rotated left and right- simple but effective. Another had slow motion. My favourite (not on NG) is one where little gnomes pop out of the block and throuw pots at you which you avoid. Genious!
So this isn't a bad game at all, now that you've made the engine I hope you go away and add something exciting to it (as well as multiple levels and power ups)
Author's Response:
Well why destory such an original game with silly little power-ups and all? I think its perfect as it is ;) (but it may need more levels)
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Excellent movie, I enjoyed it loads.
Out of interest, does the little guy have a name?
Author's Response:
Yes! Wait...no...wait...maybe. A friend and I had an argument on what to name him. We got stuck with either MF5300 (mutha-fucka 5300) or "Muffler Hands". It's still up in the air, but some dayyyy....
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Like just about every death simulator (?) this needed more options, 5 just wasn't enough. Tigers, lasers, tank, ninja, acid, spike, chainsaw...there's a LOT more that could be added.
But what was here was fairly funny and well made. The gun one was the best. The explosion disapointed me...it just went white. Add hit boxed to text buttons, this is something that annoys me a lot because its so trivial. But a decent effort overall.
Author's Response:
Thx... I have thinked to make a sequall with more things to kill Tricky... hehehe :D
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I really liked that game. Graphics were bright, colorful and clean. Game itself was simple but fun to play and the enemy AI wasn't bad at all. I lost on the last level, shame there was no 'retry' option. The sound was fitting but I rated a 0 bacause it really needed an off button, started sending me crazy and spoilt the game a bit. You shoudl add more levels with even more enemies. And something extra to the gameplay like an energy bar (and you can swim faster but rist losing your energy). Nice effort.
Author's Response:
Thanks. I will be sure to add an on/off button for the audio in v3. Along with a few powerups to make it easier/harder, depending on the pickup. I will possibly add more levels. I went for the cartoony look to emphasise that it is just a game. It's meant to be fun. Thanks for the review :D
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There wasn't anything about this that stood out but wide selection of pieces and good graphics gave a pretty decent result. Could do with some colour changers, changable backgrounds, animated pieces etc. Loved the music but I guess SOAD isnt for everyone so maybe a selection or 'music off' button would have helped. Not bad.
Author's Response:
thx
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